Time-in is around 7.30pm. If you have any questions or matters that you need to bring to the Ref’s attention please get there a little early. Games are held at the University of East Anglia, Norwich, Norfolk, NR4 7TJ.
For those who are new to live games
Sabbat is a live roleplaying game where the players physically represent (phys-rep) their character’s appearance, actions and speech. It is easiest to imagine it as a group of people acting without a script; deciding what they want their characters to do and then actively doing it.
The game is fully non-contact and based around scissors, paper, stone challenges between players, between players and the refs, or players vs. monsters.
The rules seem complicated at first but you will soon get to grips with the basics and everything else will follow in time as you get used to the system. It is absolutely fine to ask for help during challenges!
The refs will be present either running the game from an ‘invisible’ position or roleplaying one of the numerous non-player characters (NPCs) that are sent in to interact with the players.
You may be asked by a ref to ‘monster’ at some point during the game; this is to fill roles required for other players to interact with.
Player character sheets should remain private at all times; if you happen to find one that has been dropped, pass it to a ref immediately.
If you have monstered, pass your monster character sheet back to the ref once the scene has ended.
Props and costumes are often used to build atmosphere; if you borrow anything please take care of it and ensure you return it to the owner afterwards.
Before you play
Make sure you bring a pen or pencil for marking changes to your character’s stats on your character sheet during the night; spent blood, willpower, traits etc.
Allow yourself a bit of time before the game to have a look at a copy of the rule book and make some notes as to how your disciplines work on the bottom of your character sheet.
Check out the Code of Milan, the list of principles by which the Sabbat define themselves.
Read a little about the Path you have chosen for your character.