Ritae
Unless stated otherwise, Ritae effects last for the night. Below is a list of all currently available Rituals and a brief description of their effects. In-game rituals require a Ref to be notified. All vocals are just suggestions - feel free to come up with something that suits your style appropriately!
Level: 1 | 2 | 3 | 4 | 5 | 6
| Level 1 |
- Vaulderie - Breaks blood bonds and promotes unity between participants.
- Acceptance - A ritual to introduce new members into a pack.
- Welcoming - Similar to the Ritual of Acceptance only between packs; e.g. when a new pack is formed.
- Allegiance - For those new to the Sabbat; for them to pledge their loyalty to the Sect.
- Sermon of Caine - A discussion, debate or lesson in the philosophies of Caine and the Sabbat.
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| Level 2 |
- Fire Dance - Successful dancers gain +1 Courage for the night.
- Truth Revealed - To determine whether the subject is telling the truth.
- Contrition - A way to appeal for leniency for crimes committed against the Sabbat.
- Spilling of Blood - The ritual group can drink 15 Blood Points from a single mortal.
- Fury of Caine - Ritual group automatically go into Controlled Frenzy in the next scene.
- Nose of the Bloodhound - The ritual group gains the ability to 'sniff' for torpored vampires.
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| Level 5 |
- Brotherly Love - The next successful Brawl or Melee attack will instantly kill a mortal target.
- Tracing the Other Side - Allows participants to step into the Umbra.
- Pack Mentality - Pulls a pack together granting certain benefits, depending on Vinculum Rating.
- Taste of Power - Participants may loan an Ability, Discipline, Trait, Merit, Gen or Willpower.
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